I started programming at 15, creating mods for Call of Duty in C++ on a modified Xbox 360 (JTAG). Many of my mods were featured on popular modding forums for Modern Warfare 2 and World at War. What began as a hobby quickly turned into a passion for game design, where I began exploring that art medium.
As I honed those skills, I expanded into professional web and native app development, gaining a well-rounded understanding of interactive software as well as design patterns.
These days, I’m still building games. Currently, I’m developing Balloon Fight, a physics-driven brawler that blends strategic gameplay with chaotic combat. For a closer look at the project and its progress, be sure to check out the Updates page.